Click on the animation that you would like to change its speed. For eg, walk forward in place. See inspector after you clicked on the animation in animator. By default, the speed is 1. For example, if you would like to slower the speed by half, change it to 0.5. If you would like to double the speed, change it to 2. Done! It's that easy!. To play an animation clip from a random frame you can pass the optional third parameter normalized time of Animator.Play() function. Normalized parameters taken a float in the range 0 to 1. ... Randomizing Animation Speed in Unity. Animation speed can be changed from the script using the Animator.Speed parameter. It takes a float value. Make.

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